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	<title>update &#8211; XoXev &#8211; progaming is not a crime</title>
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	<title>update &#8211; XoXev &#8211; progaming is not a crime</title>
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		<title>Diablo 4 Patch 2.3.2 (Build #67340) – July 29, 2025: Bug Fixes &#038; Improvements</title>
		<link>https://xoxev.com/diablo-4-patch-2-3-2-build-67340-july-29-2025-bug-fixes-improvements/</link>
					<comments>https://xoxev.com/diablo-4-patch-2-3-2-build-67340-july-29-2025-bug-fixes-improvements/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Wed, 30 Jul 2025 09:33:04 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=3361</guid>

					<description><![CDATA[Blizzard has released a new patch for&#160;Diablo 4, version&#160;2.3.2 (Build #67340), addressing a variety of bugs and issues across the base game and the&#160;Vessel of Hatred&#160;expansion. This update focuses on improving accessibility, fixing progression blockers in the&#160;Season of Sins of the Horadrim, and resolving dungeon and event-related problems. Below is a detailed breakdown of the [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>Blizzard has released a new patch for&nbsp;<em>Diablo 4</em>, version&nbsp;<strong>2.3.2 (Build #67340)</strong>, addressing a variety of bugs and issues across the base game and the&nbsp;<em>Vessel of Hatred</em>&nbsp;expansion. This update focuses on improving accessibility, fixing progression blockers in the&nbsp;<em>Season of Sins of the Horadrim</em>, and resolving dungeon and event-related problems. Below is a detailed breakdown of the changes.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Vessel of Hatred Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Gameplay</strong></h3>



<ul class="wp-block-list">
<li><strong>Fixed an issue where Kirma in the Kichuk Stronghold could be lured outside the boss area.</strong>
<ul class="wp-block-list">
<li>This ensures that the boss fight remains within the intended boundaries, preventing players from exploiting the encounter.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Base Game Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Accessibility</strong></h3>



<ul class="wp-block-list">
<li><strong>Fixed an issue where chat channels and tabs were not read by the Screen Reader.</strong>
<ul class="wp-block-list">
<li>This improvement enhances accessibility for visually impaired players, ensuring better navigation of in-game communication.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Season of Sins of the Horadrim Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Quest Progression</strong></h3>



<ul class="wp-block-list">
<li><strong>Fixed an issue where progression for the <em>Wisdom&#8217;s Chosen</em> Seasonal Quest could be blocked if the <em>Bandit&#8217;s Scrawl</em> was dropped.</strong>
<ul class="wp-block-list">
<li>Players can now reliably complete the quest without worrying about losing critical items.</li>
</ul>
</li>



<li><strong>Fixed an issue where the <em>Torn Scroll</em> quest item in <em>The Priestess Horadrim Quest</em> could not be removed from the player&#8217;s inventory.</strong>
<ul class="wp-block-list">
<li>This prevents inventory clutter and ensures smooth quest progression.</li>
</ul>
</li>
</ul>



<h3 class="wp-block-heading"><strong>Horadric Jewels &amp; Season Journey</strong></h3>



<ul class="wp-block-list">
<li><strong>Fixed an issue where players could attempt to socket a Horadric Jewel into a non-jewelry item if there was something already socketed in the item.</strong>
<ul class="wp-block-list">
<li>This prevents unintended interactions with gear modifications.</li>
</ul>
</li>



<li><strong>Fixed an issue where claiming Season Journey rewards could fail if there were multiple chapter rewards available.</strong>
<ul class="wp-block-list">
<li>Players should now receive their earned rewards without interruption.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Dungeons &amp; Events Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Boss &amp; Strongroom Issues</strong></h3>



<ul class="wp-block-list">
<li><strong>Fixed an issue where the Warmaster in <em>Maugan&#8217;s Works</em> could spawn in a Strongroom.</strong>
<ul class="wp-block-list">
<li>This ensures bosses appear in their correct locations.</li>
</ul>
</li>



<li><strong>Fixed an issue where Strongrooms could not be exited even if the boss was not defeated.</strong>
<ul class="wp-block-list">
<li>Players should no longer get trapped in Strongrooms unintentionally.</li>
</ul>
</li>



<li><strong>Fixed an issue where the <em>Sunken Library</em> dungeon could be completed without finishing the final objective to defeat the boss.</strong>
<ul class="wp-block-list">
<li>This prevents premature dungeon completion exploits.</li>
</ul>
</li>
</ul>



<h3 class="wp-block-heading"><strong>Escalating Nightmare Dungeons &amp; Affixes</strong></h3>



<ul class="wp-block-list">
<li><strong>Fixed an issue where the <em>Horadric Reward Cache</em> wasn’t always rewarded after completing an Escalating Nightmare Dungeon with the <em>Equipment Delve</em> affix.</strong>
<ul class="wp-block-list">
<li>Players will now consistently receive their rewards.</li>
</ul>
</li>



<li><strong>Fixed an issue where the <em>Cultist Horde</em> Escalation affix didn&#8217;t properly apply the Bonus Life to monsters.</strong>
<ul class="wp-block-list">
<li>This ensures the affix functions as intended, maintaining dungeon difficulty.</li>
</ul>
</li>



<li><strong>Fixed an issue where the <em>Lesser Aegis</em> Escalation affix applied the incorrect barrier value to monsters.</strong>
<ul class="wp-block-list">
<li>Barrier values now match their intended scaling.</li>
</ul>
</li>



<li><strong>Fixed an issue where an Escalating Nightmare couldn&#8217;t properly continue if the Strongroom and base dungeon had the same boss.</strong>
<ul class="wp-block-list">
<li>This prevents progression blockers in specific dungeon configurations.</li>
</ul>
</li>
</ul>



<h3 class="wp-block-heading"><strong>Event &amp; Enemy Behavior</strong></h3>



<ul class="wp-block-list">
<li><strong>Fixed an issue where the Butcher could get stuck on Horadric Chests.</strong>
<ul class="wp-block-list">
<li>The Butcher will now properly pathfind around obstacles.</li>
</ul>
</li>



<li><strong>Fixed an issue where Animus could disappear if too many items were on the ground.</strong>
<ul class="wp-block-list">
<li>This prevents Animus orbs from vanishing due to item clutter.</li>
</ul>
</li>



<li><strong>Fixed an issue where no reward chest would spawn after completing the mastery for the <em>Ravenous Soul</em> event.</strong>
<ul class="wp-block-list">
<li>Players will now receive their deserved rewards.</li>
</ul>
</li>



<li><strong>Fixed an issue where completing the <em>Last Stand</em> event inside a Strongroom could also complete a Dungeon.</strong>
<ul class="wp-block-list">
<li>Events and dungeons will now trigger independently as intended.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Gameplay Fixes</strong></h2>



<ul class="wp-block-list">
<li><strong>Fixed an issue where the <em>Endurant Faith</em> unique gloves could trigger Lucky Hit effects from the player towards themselves.</strong>
<ul class="wp-block-list">
<li>This prevents unintended self-targeting interactions.</li>
</ul>
</li>



<li><strong>Fixed an issue where <em>Echo of Lilith</em> could get stuck in her first phase if her health dropped too quickly.</strong>
<ul class="wp-block-list">
<li>The boss fight should now transition correctly between phases.</li>
</ul>
</li>



<li><strong>Fixed an issue where the <em>Guardian&#8217;s Lair</em> in <em>The Pit</em> could be hard to reach in certain circumstances.</strong>
<ul class="wp-block-list">
<li>Pathing improvements ensure smoother navigation.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Miscellaneous Fixes</strong></h2>



<ul class="wp-block-list">
<li><strong>Fixed an issue where the map icon for a <em>Horadric Gateway</em> could disappear unexpectedly.</strong>
<ul class="wp-block-list">
<li>Players can now reliably track gateway locations.</li>
</ul>
</li>



<li><strong>Various stability, performance, visual, and UI improvements.</strong>
<ul class="wp-block-list">
<li>General optimizations for a smoother gameplay experience.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"></h2>



<p>Patch&nbsp;<strong>2.3.2</strong>&nbsp;for&nbsp;<em>Diablo 4</em>&nbsp;brings a substantial list of bug fixes, particularly addressing issues in&nbsp;<em>Season of Sins of the Horadrim</em>&nbsp;and dungeon mechanics. These changes improve overall stability, accessibility, and fairness in gameplay.</p>



<p>Blizzard continues to refine&nbsp;<em>Diablo 4</em>&nbsp;based on player feedback, ensuring a smoother and more enjoyable experience as we approach future content updates.</p>



<p>For the latest news and updates, stay tuned to the official&nbsp;<em>Diablo 4</em>&nbsp;channels. Happy demon-slaying!</p>



<p><strong>Patch Version:</strong>&nbsp;2.3.2 (Build #67340)<br><strong>Release Date:</strong>&nbsp;July 29, 2025<br><strong>Platforms:</strong>&nbsp;PC, PlayStation, Xbox</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3361</post-id>	</item>
		<item>
		<title>Diablo 4 Patch 2.3.2 (Build 67340) – July, 2025: Full Breakdown of Fixes and Improvements</title>
		<link>https://xoxev.com/d4-patch-232/</link>
					<comments>https://xoxev.com/d4-patch-232/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Sun, 27 Jul 2025 12:57:16 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=3310</guid>

					<description><![CDATA[Blizzard Entertainment has released&#160;Patch 2.3.2 (Build 67340)&#160;for&#160;Diablo 4, bringing a host of bug fixes and quality-of-life improvements across the base game and the&#160;Vessel of Hatred&#160;expansion. This update targets various issues, including dungeon progression blockers, accessibility improvements, and gameplay inconsistencies. Below is a detailed breakdown of all the changes. General Fixes Accessibility Season of the Sins [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="has-large-font-size">Blizzard Entertainment has released&nbsp;<strong>Patch 2.3.2 (Build 67340)</strong>&nbsp;for&nbsp;<em>Diablo 4</em>, bringing a host of bug fixes and quality-of-life improvements across the base game and the&nbsp;<em>Vessel of Hatred</em>&nbsp;expansion. This update targets various issues, including dungeon progression blockers, accessibility improvements, and gameplay inconsistencies. Below is a detailed breakdown of all the changes.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>General Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Accessibility</strong></h3>



<ul class="wp-block-list">
<li><strong>Screenreader Improvements</strong>: Fixed an issue where the screenreader would not announce channels and tabs in the chat interface, improving accessibility for visually impaired players.</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Season of the Sins of the Horadrim Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Quest Progression</strong></h3>



<ul class="wp-block-list">
<li><strong>&#8222;Chosen of Wisdom&#8220; Season Quest</strong>: Resolved a bug where progress could be blocked if a player dropped the&nbsp;<em>Scrawled Note of a Bandit</em>.</li>



<li><strong>&#8222;The Priestess of the Horadrim&#8220; Quest</strong>: Fixed an issue where the&nbsp;<em>Torn Scroll</em>&nbsp;required for the quest could not be removed from the player’s inventory.</li>
</ul>



<h3 class="wp-block-heading"><strong>Horadric Jewel Socketing</strong></h3>



<ul class="wp-block-list">
<li>Fixed an issue where players could attempt to socket a&nbsp;<strong>Horadric Jewel</strong>&nbsp;into a non-jewelry item if it already had a socketed item.</li>
</ul>



<h3 class="wp-block-heading"><strong>Season Journey Rewards</strong></h3>



<ul class="wp-block-list">
<li>Fixed a bug where claiming multiple&nbsp;<strong>Season Journey stage rewards</strong>&nbsp;at once could fail.</li>
</ul>



<div class="wp-block-cover is-light" style="border-radius:10px"><video class="wp-block-cover__video-background intrinsic-ignore" autoplay muted loop playsinline src="https://xoxev.com/wp-content/uploads/2025/07/mendrake_com_diablo4_horadrim8817.mp4" data-object-fit="cover"></video><span aria-hidden="true" class="wp-block-cover__background has-background-dim-20 has-background-dim" style="background-color:#FFF"></span><div class="wp-block-cover__inner-container has-global-padding is-layout-constrained wp-block-cover-is-layout-constrained">
<div style="height:316px" aria-hidden="true" class="wp-block-spacer"></div>



<p class="has-text-align-center has-large-font-size"><strong>Horadrim UPDATE 2.3.2 Patch</strong></p>



<div style="height:213px" aria-hidden="true" class="wp-block-spacer"></div>
</div></div>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Dungeons &amp; Events Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Vaults &amp; Boss Encounters</strong></h3>



<ul class="wp-block-list">
<li><strong>Maugan’s Works</strong>: Fixed an issue where the&nbsp;<strong>Warmaster</strong>&nbsp;could spawn inside a Vault chamber.</li>



<li><strong>Vault Exits</strong>: Players can now leave Vaults even if the boss was not defeated.</li>



<li><strong>Sunken Library Dungeon</strong>: Fixed a bug where the dungeon could be completed without defeating the final boss.</li>
</ul>



<h3 class="wp-block-heading"><strong>Nightmare Dungeons &amp; Affixes</strong></h3>



<ul class="wp-block-list">
<li><strong>Equipment Hunt Affix</strong>: Fixed an issue where the&nbsp;<strong>Horadric Cache</strong>&nbsp;reward was not always granted after completing a Nightmare Dungeon with this affix.</li>



<li><strong>Cultist Horde Affix</strong>: Monsters now correctly receive their intended bonus health.</li>



<li><strong>Minor Aegis Affix</strong>: Fixed an issue where monsters were granted incorrect barrier values.</li>



<li><strong>Dungeon Continuation Bug</strong>: Nightmare Dungeons with the same boss in both the Vault and main dungeon could fail to continue properly—now fixed.</li>
</ul>



<h3 class="wp-block-heading"><strong>Event Fixes</strong></h3>



<ul class="wp-block-list">
<li><strong>&#8222;Ravenous Soul&#8220; Event</strong>: The mastery reward chest now correctly appears upon completion.</li>



<li><strong>&#8222;The Last Stand&#8220; Event</strong>: Fixed an issue where completing this event in a Vault could also complete the dungeon.</li>
</ul>



<h3 class="wp-block-heading"><strong>Other Dungeon Issues</strong></h3>



<ul class="wp-block-list">
<li><strong>The Butcher</strong>: Fixed a bug where he could get stuck near&nbsp;<strong>Horadric Chests</strong>.</li>



<li><strong>Animus Collection</strong>: Resolved an issue where&nbsp;<strong>Animus</strong>&nbsp;could disappear if too many items were on the ground.</li>



<li><strong>The Pit</strong>: Fixed a pathing issue that made the&nbsp;<strong>Warder’s Hideout</strong>&nbsp;difficult to reach under certain conditions.</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Gameplay Fixes</strong></h2>



<h3 class="wp-block-heading"><strong>Item &amp; Ability Interactions</strong></h3>



<ul class="wp-block-list">
<li><strong>Gloves of Enduring Faith</strong>: Fixed an issue where these unique gloves could trigger&nbsp;<strong>Lucky Hit effects</strong>&nbsp;that were meant to affect the player.</li>
</ul>



<h3 class="wp-block-heading"><strong>Boss Encounters</strong></h3>



<ul class="wp-block-list">
<li><strong>Echo of Lilith</strong>: Fixed a bug where she could get stuck in her first phase if her health was depleted too quickly.</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>Miscellaneous Fixes</strong></h2>



<ul class="wp-block-list">
<li><strong>Horadric Gate Map Icon</strong>: Fixed an issue where the icon could suddenly disappear.</li>



<li><strong>Stability &amp; Performance</strong>: Various improvements to game stability, performance, graphics, and UI.</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading"><strong>More</strong></h2>



<p>Patch&nbsp;<strong>2.3.2 (Build 67340)</strong>&nbsp;focuses primarily on bug fixes, ensuring smoother progression in dungeons, seasonal quests, and boss encounters. While no major balance changes or new content were introduced, these adjustments help maintain a polished experience for players diving into&nbsp;<em>Diablo 4</em>’s latest season and the&nbsp;<em>Vessel of Hatred</em>&nbsp;expansion.</p>



<p>Blizzard continues to monitor player feedback, and future updates may bring further optimizations and additions. Stay tuned for more&nbsp;<em>Diablo 4</em>&nbsp;news as Season 5 approaches!</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p><strong>What are your thoughts on these fixes?</strong>&nbsp;Let us know in the comments!</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3310</post-id>	</item>
		<item>
		<title>Diablo IV Patch 2.2.2: Smoother Progression, Key Fixes &#038; Accessibility Improvements</title>
		<link>https://xoxev.com/diablo-iv-patch-2-2-2-smoother-progression-key-fixes-accessibility-improvements/</link>
					<comments>https://xoxev.com/diablo-iv-patch-2-2-2-smoother-progression-key-fixes-accessibility-improvements/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Thu, 29 May 2025 20:03:53 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=2927</guid>

					<description><![CDATA[Blizzard Entertainment has deployed Patch 2.2.2 (Build #65349) for Diablo IV across all platforms. This update focuses on reducing friction in the endgame grind, addressing numerous bugs reported by the community—particularly in accessibility and the current Season of the Loom—and includes important stability fixes. Here&#8217;s a detailed breakdown: I. Core Game Updates: Streamlining the Endgame [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>Blizzard Entertainment has deployed Patch 2.2.2 (Build #65349) for Diablo IV across all platforms. This update focuses on reducing friction in the endgame grind, addressing numerous bugs reported by the community—particularly in accessibility and the current Season of the Loom—and includes important stability fixes. Here&#8217;s a detailed breakdown:</p>



<p><strong>I. Core Game Updates: Streamlining the Endgame</strong></p>



<ul class="wp-block-list">
<li><strong>Reduced Mastery Costs:</strong> Players striving to perfect their builds will welcome significant reductions in the resource costs for ranking up Mastery Levels 1 through 4. Crucially, the costs associated with <em>resetting</em> these Mastery ranks have also been lowered.</li>



<li><strong>Resource Focus Shift:</strong><em>All</em> material costs for Mastery progression and resetting, <em>except</em> for Obducite and Gold, have been &#8222;noticeably reduced.&#8220; This strategic change targets a common player pain point.
<ul class="wp-block-list">
<li><strong>Developer Insight:</strong> &#8222;Our goal is to ensure that material costs <em>besides</em> Obducite and Gold do not become a bottleneck restricting Mastery progression, especially for players who frequently experiment by resetting a large number of Mastery ranks. Obducite and Gold remain the primary currencies for this system.&#8220;</li>
</ul>
</li>



<li><strong>DirectStorage Disabled (Temporarily):</strong> To address performance issues potentially linked to the DirectStorage API, it has been temporarily disabled by default.
<ul class="wp-block-list">
<li><strong>Manual Re-enable Option:</strong> Players using supported NVMe drives who wish to retain the faster loading times DirectStorage offers can manually reactivate it:
<ol start="1" class="wp-block-list">
<li>Open the Battle.net Launcher.</li>



<li>Go to Diablo IV -> Click the Gear icon next to &#8218;Play&#8216; -> Game Settings.</li>



<li>Check the box for &#8222;Additional Command Line Arguments.&#8220;</li>



<li>Add the argument: <code>-enableds</code></li>
</ol>
</li>
</ul>
</li>
</ul>



<p><strong>II. Fixed Issues: Enhancing Stability and Playability</strong></p>



<p>This patch tackles a wide array of bugs across multiple systems:</p>



<ul class="wp-block-list">
<li><strong>Accessibility (Screen Reader):</strong>
<ul class="wp-block-list">
<li>Fixed an issue where the screen reader wouldn&#8217;t announce cosmetic item details in the Reliquary menu.</li>



<li>Fixed an issue where the screen reader incorrectly repeated supported classes for cosmetic Reliquary items.</li>



<li>Fixed an issue where the screen reader announced Season Journey objectives as &#8222;fractures.&#8220;</li>



<li>Fixed an issue preventing the screen reader from functioning correctly when viewing Steam friends.</li>
</ul>
</li>



<li><strong>Season of the Loom (Belial&#8217;s Machinations):</strong>
<ul class="wp-block-list">
<li>Fixed a progression blocker in the quest &#8222;Buried Hope&#8220; occurring if players left the dungeon while the &#8222;Kill the Spirits&#8220; objective was active.</li>



<li>Fixed an issue preventing interaction with the Stronghold Shrine in Eriman&#8217;s Pyre if Duz&#8217;Agur was defeated using the Knockback Core Power (Knocker&#8217;s Explosive Ore).</li>



<li>Fixed an issue where Kirma&#8217;s Manifestation would stop attacking players if the boss was staggered during the midpoint of its leap attack animation.</li>



<li>Fixed an issue where the Jah Rune&#8217;s Teleport effect failed to function while the Duriel&#8217;s Lair Core Power was equipped.</li>
</ul>
</li>



<li><strong>General Gameplay:</strong>
<ul class="wp-block-list">
<li>Fixed an exploit allowing players <em>not</em> involved in defeating the boss to open Grigoire&#8217;s Hoard chests.</li>



<li>Fixed an issue where Captain Willcocks, a rare monster in Hawezar, could become invincible if damaged too rapidly.</li>



<li>Fixed an issue where Obducite dropped by one player could be picked up by another player.</li>



<li>Fixed an issue preventing interaction with the Tree of Whispers raven after closing the reward selection window without choosing a reward.</li>



<li>Fixed an issue where interacting with Cellar Boss Chests could fail under certain circumstances.</li>
</ul>
</li>



<li><strong>User Interface (UI) &amp; User Experience (UX):</strong>
<ul class="wp-block-list">
<li>Fixed an erroneous Tree of Whispers icon appearing on the map for Ked Bardu.</li>



<li>Fixed Season Journey objectives completed <em>before</em> their parent chapter was unlocked not displaying as completed.</li>



<li>Fixed a game freeze occurring when double-clicking the &#8222;Create Character&#8220; button on the character selection screen.</li>



<li>Fixed the wave counter not updating correctly during Helltide events.</li>
</ul>
</li>



<li><strong>Miscellaneous:</strong>
<ul class="wp-block-list">
<li>Fixed a bug preventing the &#8222;Devoted Champion&#8220; achievement from unlocking correctly in specific situations.</li>



<li>Fixed an issue causing group kick votes to time out and fail if a member left the group while the vote was active.</li>



<li>Implemented various improvements to graphics, performance, stability, UI, and audio.</li>
</ul>
</li>
</ul>



<p><strong>Quality of Life and Polish</strong></p>



<p>Patch 2.2.2 demonstrates Blizzard&#8217;s ongoing commitment to refining the Diablo IV experience. The targeted reductions in Mastery costs aim to make build experimentation and progression less resource-intensive outside of the core Obducite/Gold economy. The comprehensive list of bug fixes, especially those impacting accessibility and the current season&#8217;s quests and mechanics, addresses critical community feedback and resolves frustrating blockers or exploits. While the temporary disablement of DirectStorage requires manual intervention for some users seeking peak load times, it prioritizes overall stability for the wider player base. Adventurers across Sanctuary can expect a smoother, more polished journey as they confront the lingering threats within the Season of the Loom and the darker corners of the Eternal Realm.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">2927</post-id>	</item>
		<item>
		<title>Exciting Updates Await: A Deep Dive into the Upcoming PTR for Diablo 2.2.0</title>
		<link>https://xoxev.com/exciting-updates-await-a-deep-dive-into-the-upcoming-ptr-for-diablo-2-2-0/</link>
					<comments>https://xoxev.com/exciting-updates-await-a-deep-dive-into-the-upcoming-ptr-for-diablo-2-2-0/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Tue, 11 Mar 2025 09:26:39 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[Seasons]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[seasons]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=2604</guid>

					<description><![CDATA[On March 7th, the Diablo community gathered around a virtual campfire for an engaging and informative Lagerfeuerchat (campfire chat), where the developers provided a sneak peek into the upcoming Public Test Realm (PTR) for Update 2.2.0. Scheduled to run from March 11th to March 18th, this PTR will be available to all PC players with [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>On March 7th, the Diablo community gathered around a virtual campfire for an engaging and informative Lagerfeuerchat (campfire chat), where the developers provided a sneak peek into the upcoming Public Test Realm (PTR) for Update 2.2.0. Scheduled to run from March 11th to March 18th, this PTR will be available to all PC players with a Battle.net account. The chat was packed with exciting revelations about new content, system updates, and balance changes that promise to shake up the game in thrilling ways.</p>



<h3 class="wp-block-heading"><strong>What to Expect in the PTR for Update 2.2.0</strong></h3>



<p>The PTR is a crucial phase in the development cycle of Diablo, allowing players to test new features and provide feedback before the update goes live. This time around, the developers have outdone themselves with a host of new additions and improvements that are sure to excite both veteran players and newcomers alike.</p>



<h4 class="wp-block-heading"><strong>1. The Lair Boss: A New Challenge Awaits</strong></h4>



<p>One of the most anticipated features of Update 2.2.0 is the introduction of the Lair Boss. This formidable foe will test the skills and strategies of even the most seasoned players. The Lair Boss is designed to be a challenging encounter that will require teamwork, precise execution, and a deep understanding of your class&#8217;s abilities.</p>



<p>But the rewards for defeating this new adversary are well worth the effort. Players will have the chance to loot powerful new abilities from the Lair Boss, which can be used to enhance their characters in unique and exciting ways. These abilities are expected to add a fresh layer of depth to the game, allowing for new builds and playstyles.</p>



<h4 class="wp-block-heading"><strong>2. Seasonal Realm Updates: Boss Powers and Invasion Events</strong></h4>



<p>The developers also unveiled new systems for the Seasonal Realm, which will introduce a dynamic and ever-changing gameplay experience. Among these updates are the new Boss Powers and Invasion Events.</p>



<ul class="wp-block-list">
<li><strong>Boss Powers</strong>: These are special abilities that players can acquire by defeating certain bosses. These powers are designed to be game-changers, providing significant boosts to your character&#8217;s capabilities. Whether it&#8217;s a devastating new attack or a powerful defensive buff, Boss Powers will give players new tools to tackle the challenges of the Seasonal Realm.</li>



<li><strong>Invasion Events</strong>: These are large-scale events where players must band together to fend off waves of enemies. These events are designed to be chaotic and thrilling, with the potential for massive rewards. Invasion Events will test your ability to work as a team and adapt to rapidly changing situations.</li>
</ul>



<h4 class="wp-block-heading"><strong>3. Mid-Season Updates and Class Balance Changes</strong></h4>



<p>The developers also provided a detailed look at the upcoming mid-season updates, which will include a variety of balance changes and quality-of-life improvements. These updates are aimed at ensuring that all classes are viable and fun to play, while also addressing any issues that have arisen since the start of the season.</p>



<ul class="wp-block-list">
<li><strong>Class Balance Changes</strong>: The developers have been closely monitoring player feedback and gameplay data to identify areas where certain classes may be over- or underperforming. The upcoming balance changes will aim to address these issues, ensuring that each class feels unique and powerful in its own right.</li>



<li><strong>New Unique Items</strong>: In addition to balance changes, players can look forward to a host of new unique items that will be introduced in the mid-season update. These items are designed to complement the new abilities and systems, providing players with even more options for customizing their characters.</li>
</ul>



<h3 class="wp-block-heading"><strong>A Community-Driven Experience</strong></h3>



<p>One of the key themes of the Lagerfeuerchat was the importance of community feedback in shaping the future of Diablo. The developers emphasized that the PTR is not just a testing ground for new content, but also an opportunity for players to have a direct impact on the game&#8217;s development.</p>



<p>By participating in the PTR, players can provide valuable feedback on the new features and changes, helping the developers to identify and address any issues before the update goes live. This collaborative approach ensures that the final version of Update 2.2.0 will be as polished and enjoyable as possible.</p>



<p>The upcoming PTR for Diablo Update 2.2.0 promises to be one of the most exciting yet, with a wealth of new content and improvements that are sure to delight players. From the challenging new Lair Boss and powerful Boss Powers to the dynamic Invasion Events and thoughtful balance changes, there&#8217;s something for everyone in this update.</p>



<p>As always, the developers are committed to creating a game that is both fun and fair, and they are counting on the community to help them achieve that goal. So mark your calendars for March 11th, and get ready to dive into the PTR for Update 2.2.0. Your feedback could help shape the future of Diablo, and who knows what epic loot and adventures await you in the world of Sanctuary!</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Diablo IV Campfire Chat | 2.2.0 PTR | March 2025" width="500" height="281" src="https://www.youtube.com/embed/kgzOVLtAWLI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">2604</post-id>	</item>
		<item>
		<title>From Mephisto to Belial: The Devious Lord of Lies Returns in Diablo 4</title>
		<link>https://xoxev.com/from-mephisto-to-belial-the-devious-lord-of-lies-returns-in-diablo-4/</link>
					<comments>https://xoxev.com/from-mephisto-to-belial-the-devious-lord-of-lies-returns-in-diablo-4/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Sat, 08 Mar 2025 00:40:06 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Seasons]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=2576</guid>

					<description><![CDATA[A Hellish Twist in the TaleThe Diablo community was recently rocked by an unexpected revelation: Instead of the anticipated Mephisto, Belial, the Lord of Lies from Diablo 2 and Diablo 3, will take center stage as the primary antagonist in&#160;Diablo 4. This shift signals a return to the intricate power struggles of the Burning Hells [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p><strong>A Hellish Twist in the Tale</strong><br>The Diablo community was recently rocked by an unexpected revelation: Instead of the anticipated Mephisto, Belial, the Lord of Lies from Diablo 2 and Diablo 3, will take center stage as the primary antagonist in&nbsp;<em>Diablo 4</em>. This shift signals a return to the intricate power struggles of the Burning Hells and Belial’s unique talent for manipulation. But why is Blizzard pivoting to Belial—and what does this mean for the future of Sanctuary?</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p><strong>Belial’s Legacy: From Shadows in Diablo 2 to Master of Deception in Diablo 3</strong><br>Belial, one of the four Lesser Evils of the Burning Hells, has long been a subtle yet influential force. While not directly confronted in&nbsp;<em>Diablo 2</em>, his presence loomed in the lore. As a leader of the rebellion against the Prime Evils (Diablo, Mephisto, Baal), he laid the groundwork for future conflicts.</p>



<p>His grand debut came in&nbsp;<em>Diablo 3: Act II</em>, where he disguised himself as Emperor Hakan II of Caldeum. Through deceit, he corrupted the city, lured heroes into a trap, and revealed himself in a spectacular boss battle as a colossal Lord of Hell. Despite his defeat, Belial’s legacy endured: He proved that raw power pales in comparison to the art of deception.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<div class="wp-block-jetpack-tiled-gallery aligncenter is-style-columns"><div class=""><div class="tiled-gallery__gallery"><div class="tiled-gallery__row"><div class="tiled-gallery__col" style="flex-basis:33.33333%"><figure class="tiled-gallery__item"><img decoding="async" srcset="https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56d-7194-a78f-8e056e648951-1024x585.png?strip=info&#038;w=600&#038;ssl=1 600w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56d-7194-a78f-8e056e648951-1024x585.png?strip=info&#038;w=900&#038;ssl=1 900w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56d-7194-a78f-8e056e648951-1024x585.png?strip=info&#038;w=1200&#038;ssl=1 1200w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56d-7194-a78f-8e056e648951-1024x585.png?strip=info&#038;w=1344&#038;ssl=1 1344w" alt="" data-height="768" data-id="2580" data-link="https://mendrake.com/?attachment_id=2580" data-url="https://xoxev.com/wp-content/uploads/2025/03/019572f3-a56d-7194-a78f-8e056e648951-1024x585.png" data-width="1344" src="https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56d-7194-a78f-8e056e648951-1024x585.png?ssl=1" data-amp-layout="responsive" tabindex="0" role="button" aria-label="Open image 1 of 3 in full-screen"/></figure></div><div class="tiled-gallery__col" style="flex-basis:33.33333%"><figure class="tiled-gallery__item"><img decoding="async" srcset="https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a569-720b-ad6a-474524ad4f04-1024x585.png?strip=info&#038;w=600&#038;ssl=1 600w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a569-720b-ad6a-474524ad4f04-1024x585.png?strip=info&#038;w=900&#038;ssl=1 900w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a569-720b-ad6a-474524ad4f04-1024x585.png?strip=info&#038;w=1200&#038;ssl=1 1200w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a569-720b-ad6a-474524ad4f04-1024x585.png?strip=info&#038;w=1344&#038;ssl=1 1344w" alt="" data-height="768" data-id="2578" data-link="https://mendrake.com/?attachment_id=2578" data-url="https://xoxev.com/wp-content/uploads/2025/03/019572f3-a569-720b-ad6a-474524ad4f04-1024x585.png" data-width="1344" src="https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a569-720b-ad6a-474524ad4f04-1024x585.png?ssl=1" data-amp-layout="responsive" tabindex="0" role="button" aria-label="Open image 2 of 3 in full-screen"/></figure></div><div class="tiled-gallery__col" style="flex-basis:33.33333%"><figure class="tiled-gallery__item"><img decoding="async" srcset="https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56b-70bd-91de-f48d6d1d7ca8-1024x585.png?strip=info&#038;w=600&#038;ssl=1 600w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56b-70bd-91de-f48d6d1d7ca8-1024x585.png?strip=info&#038;w=900&#038;ssl=1 900w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56b-70bd-91de-f48d6d1d7ca8-1024x585.png?strip=info&#038;w=1200&#038;ssl=1 1200w,https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56b-70bd-91de-f48d6d1d7ca8-1024x585.png?strip=info&#038;w=1344&#038;ssl=1 1344w" alt="" data-height="768" data-id="2579" data-link="https://mendrake.com/?attachment_id=2579" data-url="https://xoxev.com/wp-content/uploads/2025/03/019572f3-a56b-70bd-91de-f48d6d1d7ca8-1024x585.png" data-custom-link="" data-width="1344" src="https://i0.wp.com/mendrake.com/wp-content/uploads/2025/03/019572f3-a56b-70bd-91de-f48d6d1d7ca8-1024x585.png?ssl=1" data-amp-layout="responsive" tabindex="0" role="button" aria-label="Open image 3 of 3 in full-screen"/></figure></div></div></div></div></div>



<p><strong>Why Belial Over Mephisto? A Strategic Narrative Choice</strong><br>Mephisto, the Lord of Hatred, had long been theorized as&nbsp;<em>Diablo 4</em>’s villain, especially given cryptic teasers (like the mysterious wolf). But Belial’s return offers fresh storytelling opportunities:</p>



<ol start="1" class="wp-block-list">
<li><strong>Psychological Depth</strong>: Belial embodies moral ambiguity. His trickery could blur the lines between ally and enemy—perfect for a grim narrative rife with betrayal.</li>



<li><strong>Modernized Boss Battles</strong>: In <em>Diablo 3</em>, players fought him in an illusory arena. <em>Diablo 4</em> could innovate with dynamic mechanics (e.g., shifting environments, NPCs unmasked as Belial).</li>



<li><strong>A Power Vacuum in Hell</strong>: With the Prime Evils dethroned in <em>Diablo 3</em>, the Lesser Evils vie for dominance. Belial, who once rebelled against the Prime Evils, might now claim their legacy—not through brute force, but through cunning.</li>
</ol>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p><strong>Belial’s Role in Diablo 4: Theories and Speculations</strong><br>How might Belial’s comeback unfold? Here are plausible scenarios:</p>



<ul class="wp-block-list">
<li><strong>The Puppeteer Behind Lilith</strong>: Lilith, Mephisto’s daughter, is central to <em>Diablo 4</em>. Belial could infiltrate her plans by posing as an ally—only to betray her and seize her power.</li>



<li><strong>The Return of Deception</strong>: Mirroring his Caldeum scheme, Belial might corrupt an entire region, such as the icy <em>Fractured Peaks</em>. Players would need to discern truth from lies—a gameplay element with lasting consequences.</li>



<li><strong>The Survival of the Cunning</strong>: Belial’s “death” in <em>Diablo 3</em> may have been staged. Since demons are reborn in the Burning Hells, he could have been scheming in secret for years.</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<div class="wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex">
<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:66.66%">
<p><strong>Community Reactions: Skepticism and Excitement</strong><br>The announcement has sparked mixed responses. While some fans mourn Mephisto’s absence, others welcome the change:</p>



<ul class="wp-block-list">
<li>“Belial was underrated in D3. His mind games make him the series’ most compelling villain!” – Reddit user <em>Nephalem92</em></li>



<li>“I hope Blizzard uses his illusions in the open world—like NPCs suddenly turning on you.” – Twitter comment</li>
</ul>



<p>Critics question whether Belial’s mechanics might feel repetitive. However,&nbsp;<em>Diablo 4</em>’s upgraded engine could deliver innovative twists on his trickery.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p><strong>Belial as the Embodiment of Diablo’s Dark Soul</strong><br>Belial’s rise as the main antagonist underscores <em>Diablo 4</em>’s commitment to complex storytelling over mindless action. His presence promises a world where nothing is as it seems—a fitting theme for a universe steeped in corruption and despair.</p>
</div>



<div class="wp-block-column is-layout-flow wp-block-column-is-layout-flow" style="flex-basis:33.33%">
<div class="wp-block-cover is-light" style="border-radius:10px"><span aria-hidden="true" class="wp-block-cover__background has-background-dim-0 has-background-dim"></span><video class="wp-block-cover__video-background intrinsic-ignore" autoplay muted loop playsinline src="https://xoxev.com/wp-content/uploads/2025/03/019572f3-a56b-70bd-91de-f48d6d1d7ca8.mp4" data-object-fit="cover"></video><div class="wp-block-cover__inner-container has-global-padding is-layout-constrained wp-block-cover-is-layout-constrained">
<p class="has-text-align-center has-base-2-color has-text-color has-link-color has-xx-large-font-size wp-elements-ddd1431b7bf0e8004647fe0b3192b4bb">BELIAL IS BACK</p>
</div></div>



<p style="font-size:10px">Animation (c) mendrake.com </p>
</div>
</div>



<p>While Mephisto’s absence raises questions (given his ties to Lilith), Belial may fill the void the series needs: a villain who triumphs not through monsters, but through the fear of the unknown.</p>



<p>Hell has many faces—and in&nbsp;<em>Diablo 4</em>, it now bears the name Belial.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">2576</post-id>	</item>
		<item>
		<title>Join Blizzard for the Diablo 4 Campfire Chat on the 2.2.0 PTR</title>
		<link>https://xoxev.com/join-blizzard-for-the-diablo-4-campfire-chat-on-the-2-2-0-ptr/</link>
					<comments>https://xoxev.com/join-blizzard-for-the-diablo-4-campfire-chat-on-the-2-2-0-ptr/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Sat, 01 Mar 2025 15:38:54 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=2411</guid>

					<description><![CDATA[Blizzard is excited to invite you to our next Diablo 4 Campfire Chat, where we’ll be diving into the details of the upcoming 2.2.0 Public Test Realm (PTR) for the next season. Mark your calendars for March 7 at 8:00 PM CET and join us as we explore what’s in store for the future of Diablo 4. During this livestream, [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>Blizzard is excited to invite you to our next <strong>Diablo 4 Campfire Chat</strong>, where we’ll be diving into the details of the upcoming <strong>2.2.0 Public Test Realm (PTR)</strong> for the next season. Mark your calendars for <strong>March 7 at 8:00 PM CET</strong> and join us as we explore what’s in store for the future of Diablo 4.</p>



<p>During this livestream, members of the development team will provide an in-depth look at the&nbsp;<strong>2.2.0 PTR</strong>, including how PC players can participate via&nbsp;<strong>Battle.net</strong>&nbsp;and what exciting changes and features you can expect to test. This is your chance to get a sneak peek at the latest updates, balance adjustments, and new content before it goes live.</p>



<h3 class="wp-block-heading"><strong>What to Expect from the Campfire Chat</strong></h3>



<ul class="wp-block-list">
<li><strong>PTR Overview:</strong> Learn all about the Public Test Realm, including how to access it, what it entails, and why your feedback is crucial to shaping the future of Diablo 4.</li>



<li><strong>Balance Updates:</strong> Get a detailed breakdown of the latest balance changes coming to classes, items, and gameplay mechanics.</li>



<li><strong>New Features:</strong> Discover what new content and improvements are being introduced in the 2.2.0 update.</li>



<li><strong>Q&amp;A Session:</strong> At the end of the stream, the developers will answer your burning questions during a live Q&amp;A segment. This is your opportunity to engage directly with the team and get insights straight from the source.</li>
</ul>



<h3 class="wp-block-heading"><strong>How to Watch</strong></h3>



<p>The Campfire Chat will be streamed live on our official Diablo channels:</p>



<ul class="wp-block-list">
<li><strong>Twitch</strong></li>



<li><strong>YouTube</strong></li>



<li><strong>X (Twitter)</strong></li>



<li><strong>TikTok</strong></li>
</ul>



<p>Make sure to follow these channels to catch the livestream and be part of the conversation.</p>



<h3 class="wp-block-heading"><strong>Missed the Stream? No Problem!</strong></h3>



<p>If you can’t tune in live, don’t worry—we’ve got you covered. After the Campfire Chat concludes, we’ll publish a follow-up article with an&nbsp;<strong>on-demand video</strong>&nbsp;of the full stream. This way, you can catch up on all the details at your convenience and stay informed about everything coming to Diablo 4.</p>



<h3 class="wp-block-heading"><strong>Why Your Feedback Matters</strong></h3>



<p>The PTR is a vital part of our development process, and your feedback helps us refine and improve the game before updates are released to the wider player base. By participating in the PTR and sharing your thoughts, you play a direct role in shaping the future of Diablo 4.</p>



<p>So, gather around the campfire, grab your favorite drink, and join us on&nbsp;<strong>March 7 at 8:00 PM CET</strong>&nbsp;for an exciting look at what’s next in the world of Diablo 4. We can’t wait to see you there!</p>



<p>Stay tuned for more updates, and prepare to embark on a new adventure in Sanctuary!</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">2411</post-id>	</item>
		<item>
		<title>Patchnote: 2.1.2 Build 62221 (All Platforms) – Vessel of Hatred</title>
		<link>https://xoxev.com/patchnote-2-1-2-build-62221-all-platforms-vessel-of-hatred/</link>
					<comments>https://xoxev.com/patchnote-2-1-2-build-62221-all-platforms-vessel-of-hatred/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Sat, 01 Mar 2025 15:10:27 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[DLC: Vessel of Hatred]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[vesselofhatred]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=2409</guid>

					<description><![CDATA[The latest update,&#160;2.1.2 Build 62221, is now live across all platforms, bringing a host of bug fixes, gameplay adjustments, and quality-of-life improvements to enhance your experience. Here’s a detailed breakdown of the changes: Fixed Issues Base Game Updates This update reflects the development team&#8217;s ongoing commitment to refining the game based on player feedback and [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>The latest update,&nbsp;<strong>2.1.2 Build 62221</strong>, is now live across all platforms, bringing a host of bug fixes, gameplay adjustments, and quality-of-life improvements to enhance your experience. Here’s a detailed breakdown of the changes:</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h3 class="wp-block-heading"><strong>Fixed Issues</strong></h3>



<ul class="wp-block-list">
<li><strong>General Fixes:</strong>
<ul class="wp-block-list">
<li>Resolved an issue where the Bloodhorn boss in the &#8222;Forgotten Remains&#8220; dungeon could become invincible during the transition to the second phase of the encounter.</li>



<li>Fixed a bug where portable anvils, crafted from Blacksmithing Scrolls, could block interactions with nearby objects when placed too close.</li>
</ul>
</li>



<li><strong>Accessibility:</strong>
<ul class="wp-block-list">
<li>Addressed an issue where the screen reader did not read the friend filter.</li>
</ul>
</li>



<li><strong>Season of the Witch:</strong>
<ul class="wp-block-list">
<li>Fixed a bug where progress for harvesting Whispers was not displayed correctly.</li>



<li>Resolved an issue where Whisper Enchantment could remove active ritual effects from a Root Lair encounter.</li>



<li>Corrected a bug where the unique Circle Chest did not always grant a unique item.</li>



<li>Fixed an issue where the Season Journey Stage IV reward chest incorrectly stated it contained a Scroll of Restoration.</li>



<li>Addressed a bug where the Season Journey objective to earn 750 Aether in a single Helltide run did not count if the final amount was obtained through a Hellish Gift.</li>



<li>Fixed an issue where the Season Journey objective to defeat Lair Bosses in a group was reset if a Lair Boss was defeated outside a group.</li>



<li>Resolved a bug where exposed roots could rarely fail to appear during Shepherd Bounties in Headhunter Zones.</li>



<li>Fixed an issue where the Headhunter timer on the HUD was not removed when teleporting from a Headhunter Zone to a Helltide.</li>



<li>Addressed a rare issue where monsters could spawn in towns near active Headhunter Zones.</li>
</ul>
</li>



<li><strong>Gameplay:</strong>
<ul class="wp-block-list">
<li>Fixed a bug where rolling unique powers for Shattered Winterglass, Sickle of Malice, and Arreat&#8217;s Stance did not benefit from major affixes, resulting in lower-than-intended outcomes.<br><em>Developer Comment: This fix will be applied retroactively to existing instances of these items.</em></li>



<li>Resolved an issue where the visual effect for the impact warning of Ashava&#8217;s Slam attack was not displayed correctly.</li>



<li>Fixed a bug where Druid wolves with the &#8222;Cruel Wolf Pack&#8220; upgrade did not trigger Stalwart.</li>



<li>Addressed an issue where damage caused by Mendeln&#8217;s Ring did not scale with all intended bonuses.</li>



<li>Fixed a bug where completing a Pit run within a certain time to unlock additional Pit tiers did not grant the correct number of tiers.</li>



<li>Resolved an issue where an Echo attack could immediately follow another in certain scenarios during a Pit Boss encounter.</li>



<li>Fixed a bug where Lilith&#8217;s Echo could repeatedly use the &#8222;Death from Above&#8220; ability if staggered immediately after landing.</li>
</ul>
</li>



<li><strong>User Interface and Experience:</strong>
<ul class="wp-block-list">
<li>Fixed an issue where the icon indicating items were part of an Armory loadout remained visible even after they were no longer part of the loadout.</li>



<li>Resolved a bug where items could not be marked as Favorites or Junk if they were part of an Armory loadout.</li>



<li>Addressed an issue where Group Finder entries for the Pit or Kurast Underworld appeared joinable even when the activity was already in progress.<br><em>Developer Comment: These entries are not automatically removed when a run is in progress, but they cannot be joined during this time.</em></li>



<li>Fixed a bug where entering a space in a character name could cause an error in the name field.</li>



<li>Resolved an issue where bonuses to minion damage were not displayed correctly in the Character Stats window.</li>



<li>Addressed a bug where the first input when editing items in the Necromancer, Druid, or Sorcerer wardrobe did not work when using a controller.</li>



<li>Fixed an issue where gems were incorrectly shown as non-recyclable in the Salvage menu.</li>



<li>Resolved a bug where the &#8222;Modify Pigment&#8220; button in the wardrobe did not function correctly in certain scenarios.</li>



<li>Fixed an issue where the tooltip for the Barbarian&#8217;s &#8222;Aggressive Resistance&#8220; was not updated after upgrading.</li>
</ul>
</li>



<li><strong>Miscellaneous:</strong>
<ul class="wp-block-list">
<li>Fixed a bug where players were charged twice when opening a portal to the Pit.</li>



<li>Various stability, performance, graphics, audio, and user interface improvements.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h3 class="wp-block-heading"><strong>Base Game Updates</strong></h3>



<ul class="wp-block-list">
<li><strong>Season of the Witch:</strong>
<ul class="wp-block-list">
<li>A new Nightmare Dungeon affix has been added to guarantee the appearance of a Forgotten Altar. This affix will only be available as an option on Nightmare Dungeon Sigils for the remainder of the Season of the Witch.</li>



<li>Dorian the Raven, introduced in the Season of the Witch, has warmed up to you – you can now pet him!</li>



<li>The tooltip for Decay Increase has been adjusted to clarify that it only works with Witch Powers, not effects modified by a Witch Power.</li>
</ul>
</li>



<li><strong>Gameplay Adjustments:</strong>
<ul class="wp-block-list">
<li>The change from Patch 2.1.1 that prevented Druids from moving while channeling &#8222;Shred&#8220; has been reverted.<br><em>Developer Comment: We took feedback about how this change limited the intended functionality of &#8222;Shred&#8220; to heart. The change has been reverted, and we are considering further improvements to &#8222;Shred&#8220; in the future.</em></li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p>This update reflects the development team&#8217;s ongoing commitment to refining the game based on player feedback and ensuring a smooth, enjoyable experience. Be sure to update to&nbsp;<strong>2.1.2 Build 62221</strong>&nbsp;to take advantage of these improvements and fixes. Stay tuned for more updates as we continue to enhance your journey in the world of&nbsp;<strong>Vessel of Hatred</strong>!</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">2409</post-id>	</item>
		<item>
		<title>Diablo 4 Season 8 Delayed to March 29, 2025: Path of Exile 2’s New Season to Blame?</title>
		<link>https://xoxev.com/diablo-4-season-8-delayed-to-march-29-2025-path-of-exile-2s-new-season-to-blame/</link>
					<comments>https://xoxev.com/diablo-4-season-8-delayed-to-march-29-2025-path-of-exile-2s-new-season-to-blame/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Fri, 28 Feb 2025 09:32:44 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Seasons]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[seasons]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=2392</guid>

					<description><![CDATA[In a surprising turn of events, Blizzard Entertainment has announced that&#160;Diablo 4&#160;Season 8, originally slated for release later this year, has been postponed to&#160;March 29, 2025. This significant delay has left the gaming community buzzing with speculation, and many believe the primary reason behind the postponement is the upcoming release of&#160;Path of Exile 2’s highly [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>In a surprising turn of events, Blizzard Entertainment has announced that&nbsp;<em>Diablo 4</em>&nbsp;Season 8, originally slated for release later this year, has been postponed to&nbsp;<strong>March 29, 2025</strong>. This significant delay has left the gaming community buzzing with speculation, and many believe the primary reason behind the postponement is the upcoming release of&nbsp;<em>Path of Exile 2</em>’s highly anticipated new season.</p>



<h3 class="wp-block-heading">A Clash of Titans</h3>



<p>The action RPG genre has long been dominated by two giants:&nbsp;<em>Diablo</em>&nbsp;and&nbsp;<em>Path of Exile</em>. With&nbsp;<em>Path of Exile 2</em>&nbsp;set to launch its new season in late 2024, Blizzard appears to be strategically avoiding a direct clash with its biggest competitor. The timing of&nbsp;<em>Path of Exile 2</em>’s season release has reportedly forced Blizzard to rethink its schedule, leading to the delay of&nbsp;<em>Diablo 4</em>&nbsp;Season 8 by nearly a year.</p>



<p>This move highlights the intense competition between the two franchises, as both vie for the attention of the same player base. By pushing back Season 8, Blizzard may be aiming to give&nbsp;<em>Diablo 4</em>&nbsp;players ample time to explore&nbsp;<em>Path of Exile 2</em>’s new content before returning to Sanctuary for the next chapter of&nbsp;<em>Diablo 4</em>.</p>



<h3 class="wp-block-heading">What This Means for Diablo 4 Players</h3>



<p>The delay of Season 8 is undoubtedly disappointing news for&nbsp;<em>Diablo 4</em>&nbsp;fans eagerly awaiting new content. However, Blizzard has assured players that the extra time will be used to refine and expand the upcoming season, promising a more polished and feature-rich experience. The developers have hinted at major updates, including new gameplay mechanics, storylines, and rewards that will make the wait worthwhile.</p>



<p>In the meantime, players can continue to enjoy the current season and explore the existing content. Blizzard has also teased smaller updates and events to keep the community engaged during the extended gap between seasons.</p>



<h3 class="wp-block-heading">Path of Exile 2’s Growing Influence</h3>



<p>The delay of&nbsp;<em>Diablo 4</em>&nbsp;Season 8 underscores the growing influence of&nbsp;<em>Path of Exile 2</em>&nbsp;in the action RPG landscape. Grinding Gear Games has been steadily building momentum with its sequel, and the upcoming season is expected to introduce groundbreaking features that could set a new standard for the genre. Blizzard’s decision to avoid a head-to-head release suggests that the competition between the two franchises is fiercer than ever.</p>



<h3 class="wp-block-heading">A Strategic Move or a Setback?</h3>



<p>While some fans view the delay as a strategic move to ensure&nbsp;<em>Diablo 4</em>&nbsp;Season 8 shines, others see it as a setback that highlights the pressure Blizzard is under to compete with&nbsp;<em>Path of Exile 2</em>. Regardless of the reasoning, the delay has sparked heated discussions within the gaming community, with players debating whether Blizzard’s decision is a sign of respect for its competitor or an admission of vulnerability.</p>



<h3 class="wp-block-heading">Looking Ahead</h3>



<p>As&nbsp;<em>Diablo 4</em>&nbsp;Season 8’s new release date of March 29, 2025, approaches, players can expect more details to emerge about what Blizzard has in store. In the meantime, the action RPG community will undoubtedly be keeping a close eye on&nbsp;<em>Path of Exile 2</em>’s new season, which is poised to make waves later this year.</p>



<p>For now,&nbsp;<em>Diablo 4</em>&nbsp;fans will have to exercise patience as they wait for the next chapter in Sanctuary’s saga. Whether this delay proves to be a masterstroke or a misstep remains to be seen, but one thing is certain: the battle for dominance in the action RPG genre has never been more intense.</p>



<p>What are your thoughts on the delay? Is Blizzard making the right call, or should they have stuck to their original schedule? Let us know in the comments!</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2392</post-id>	</item>
		<item>
		<title>Blizzard to announce Diablo 4 Add-On comming 2026</title>
		<link>https://xoxev.com/blizzard-to-announce-diablo-4-add-on-comming-2026/</link>
					<comments>https://xoxev.com/blizzard-to-announce-diablo-4-add-on-comming-2026/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Fri, 14 Feb 2025 12:45:21 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[Add-On]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=2280</guid>

					<description><![CDATA[Breaking News: Diablo 4 Fans Rejoice – A Major New Add-On Announced in Las Vegas yesterday! The gates of Hell are opening wider than ever before! Blizzard Entertainment has just dropped a bombshell announcement that has sent shockwaves through the Diablo community. During an Event in Las Vegas, the studio unveiled a massive new add-on [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p><strong>Breaking News: Diablo 4 Fans Rejoice – A Major New Add-On Announced in Las Vegas yesterday!</strong></p>



<p>The gates of Hell are opening wider than ever before! Blizzard Entertainment has just dropped a bombshell announcement that has sent shockwaves through the Diablo community. During an Event in Las Vegas, the studio unveiled a massive new add-on for <em>Diablo IV</em>, comming 2026. This expansion promises to deepen the dark, gritty world of Sanctuary with new storylines, gameplay features, and challenges that will keep players hooked for countless hours.</p>



<h3 class="wp-block-heading">What’s Coming in the New Add-On?</h3>



<p>While Blizzard is keeping some secrets close to their chest, they’ve revealed enough to send fans into a frenzy. Here’s what we know so far about it</p>



<h4 class="wp-block-heading">1.&nbsp;<strong>A New Chapter in the Diablo Saga</strong></h4>



<p>The add-on introduces a brand-new campaign that expands on the events of <em>Diablo IV</em>. Players will journey to a new region, a previously unexplored area of Sanctuary teeming with danger and mystery. This region is said to be home to ancient evils, forgotten legends, and a storyline that will test the resolve of even the most seasoned Nephalem.</p>



<p>The narrative will focus on secret artifacts. Blizzard has promised that the story will be darker and more immersive than ever, with choices that could have lasting consequences for the world of Sanctuary.</p>



<h4 class="wp-block-heading">2.&nbsp;<strong>A New Playable Class</strong></h4>



<p>One of the most exciting reveals is the introduction of a brand-new playable class. Some speculations are arround a Paladin Class, but not confirmed yet. This class brings a unique playstyle to the game, with exclusive Class Abilities. Early previews suggest that the class will be a game-changer, offering fresh strategies and synergies for both solo and group play, such as the Spiritborn Class did in Vessel of Hatred.</p>



<h4 class="wp-block-heading">3.&nbsp;<strong>New Endgame Content</strong></h4>



<p>For players who have already conquered the horrors of&nbsp;<em>Diablo IV</em>, the add-on introduces a wealth of new endgame activities. These include:</p>



<ul class="wp-block-list">
<li>A challenging new dungeon system with randomized layouts, elite bosses, and exclusive loot.</li>



<li>A massive, world-spanning event that requires players to band together to defeat a colossal threat.</li>



<li>A revamped PvP experience with new maps, rewards, and mechanics designed to test the skills of even the most hardened players.</li>
</ul>



<h4 class="wp-block-heading">4.&nbsp;<strong>Quality-of-Life Improvements and New Features</strong></h4>



<p>Blizzard has also listened to player feedback and is introducing a host of quality-of-life improvements. Additionally, the add-on will feature an advanced crafting system, seasonal events and more.</p>



<h3 class="wp-block-heading">Developer Insights</h3>



<p>In a statement, Rod Ferguson from Blizzard shared their excitement for the project: “With <em>the new add-on</em>, we wanted to push the boundaries of what players expect from <em>Diablo IV</em>. This isn’t just an expansion; it’s a love letter to the fans who have supported us over the years. We can’t wait for everyone to experience the new horrors and triumphs we’ve crafted.”</p>



<p>Blizzard also emphasized their commitment to keeping the game fresh and engaging, with plans for regular updates and seasonal content following the add-on’s release.</p>



<h3 class="wp-block-heading">Release Date and Pricing</h3>



<p><em>The</em> Add-On, which is nameless so far is set to launch on 2026. Pre-orders should be available in late 2025, with several editions to choose from:</p>



<ul class="wp-block-list">
<li><strong>Standard Edition</strong>: Includes the base add-on content.</li>



<li><strong>Deluxe Edition</strong>: Adds exclusive cosmetics, early access to the new class, and bonus in-game currency.</li>



<li><strong>Ultimate Edition</strong>: Includes all Deluxe Edition content, plus a digital art book, soundtrack, and additional seasonal rewards.</li>
</ul>



<p>But this is not sure yet, as Blizzard is actually writing the internal road-map for it.</p>



<h3 class="wp-block-heading">Community Reaction</h3>



<p>The announcement has already set the Diablo community ablaze. Social media platforms are flooded with reactions, memes, and theories about what the add-on could bring. Fans are particularly excited about the new class and the promise of deeper lore, with many speculating about how the story will tie into the broader Diablo universe.</p>



<p>With its rich new content, innovative features, and a commitment to delivering a darker, more immersive experience, The Add-On is shaping up to be a must-have for <em>Diablo IV</em> players. Whether you’re a veteran of the series or a newcomer to Sanctuary, this expansion promises to deliver countless hours of demon-slaying, loot-grabbing, and world-saving action.</p>



<p>Stay tuned for more updates as we approach the release date, and prepare to return to the world of&nbsp;<em>Diablo IV</em>&nbsp;like never before. The forces of Hell are waiting—will you answer the call?</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p>What are your thoughts on the new add-on? Are you excited about the new class and story? Let us know in the comments, and don’t forget to share this news with your fellow adventurers!</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2280</post-id>	</item>
		<item>
		<title>What You Need to Know for Vessel of Hatred’s Launch</title>
		<link>https://xoxev.com/what-you-need-to-know-for-vessel-of-hatreds-launch/</link>
					<comments>https://xoxev.com/what-you-need-to-know-for-vessel-of-hatreds-launch/#respond</comments>
		
		<dc:creator><![CDATA[mendrake]]></dc:creator>
		<pubDate>Sun, 27 Oct 2024 12:36:10 +0000</pubDate>
				<category><![CDATA[Diablo IV]]></category>
		<category><![CDATA[DLC: Vessel of Hatred]]></category>
		<category><![CDATA[diablo4]]></category>
		<category><![CDATA[diabloiv]]></category>
		<category><![CDATA[officialblizzardnews]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[vesselofhatred]]></category>
		<guid isPermaLink="false">https://mendrake.com/?p=1788</guid>

					<description><![CDATA[The grand River Gates of Nahantu are waiting, and a tortured Neyrelle drifts further within. This tormented mortal suffers the seemingly endless machinations of the Prime Evil Mephisto trapped within the Soulstone. Become the Spiritborn, and cleanse the jungle of Hatred’s minions with this all-new ferocious class. A new Era of Diablo IV is nearly [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>The grand River Gates of Nahantu are waiting, and a tortured Neyrelle drifts further within. This tormented mortal suffers the seemingly endless machinations of the Prime Evil Mephisto trapped within the Soulstone. Become the Spiritborn, and cleanse the jungle of Hatred’s minions with this all-new ferocious class.</p>



<figure class="wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Diablo IV | Vessel of Hatred | Gameplay Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/kpOW5alWgYU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>A new Era of Diablo IV is nearly upon you, wanderer. Directly following the events of the main campaign, a new chapter launches you back into the fire. Track down the lost Neyrelle while the people of Nahantu fight the hatred-fueled demons spreading through their sacred land. Read on to learn everything you need to know when&nbsp;<strong>Vessel of Hatred</strong>&nbsp;launches on&nbsp;<strong>October 7</strong>&nbsp;at&nbsp;<strong>4 p.m. PDT</strong>.</p>



<h2 class="wp-block-heading">Last Chance for Pre-Purchase Rewards</h2>



<p>The light is fading over the plains of the Teganze, providing the faintest glimmer of spoils yet claimed. Your final chance to receive coveted items befitting a wanderer of your prowess draws near.</p>



<figure class="wp-block-image"><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/379ZZW8TB9CL1727304151862.png" target="_blank" rel="noreferrer noopener"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/379ZZW8TB9CL1727304151862.png" alt=""/></a></figure>



<p>This is your last chance to claim the following pre-purchase bonus items by securing the Vessel of Hatred Ultimate Edition.</p>



<ul class="wp-block-list">
<li>Alkor, Snow Leopard Pet* (Pre-Purchase Bonus)</li>



<li>Mother’s Lament Legendary Gem for Diablo Immortal** (Pre-Purchase Bonus)</li>



<li><a href="https://www.xbox.com/xbox-game-pass/ultimate" target="_blank" rel="noreferrer noopener">1 Month of Game Pass Ultimate***</a> (Xbox and Battle.net pre-purchases only)</li>
</ul>



<p>For full details on Vessel of Hatred pre-purchase,&nbsp;<a href="https://diablo.com/#purchase" target="_blank" rel="noreferrer noopener">see here</a>.</p>



<p><em>*Mount or pet feature (as applicable) must be unlocked in-game before the item can be used.</em></p>



<p><em>**Diablo Immortal® downloaded separately.</em></p>



<p><em>***Offer not available in certain regions. Must pre-purchase on&nbsp;<a href="http://battle.net/?utm_source=desktopweb-news&amp;utm_campaign=web-us-desktopwebnews&amp;utm_medium=internal&amp;utm_content=-1" target="_blank" rel="noreferrer noopener">Battle.net</a>&nbsp;or Xbox. Valid payment method required for redemption. Unless you cancel, you will be charged the then-current Game Pass Ultimate subscription rate each month when the benefit period ends. See monthly pricing at:&nbsp;<a href="http://xbox.com/xbox-game-pass#join" target="_blank" rel="noreferrer noopener">xbox.com/xbox-game-pass#join</a>. Subject to the Microsoft Services Agreement, Game Pass terms and system requirements at:&nbsp;<a href="http://xbox.com/subscriptionterms" target="_blank" rel="noreferrer noopener">xbox.com/subscriptionterms</a>. See&nbsp;<a href="http://diablo.com/" target="_blank" rel="noreferrer noopener">diablo.com</a>&nbsp;for details.</em></p>



<p><a href="https://news.blizzard.com/en-us/diablo4/24140359/what-you-need-to-know-for-vessel-of-hatred-s-launch#Top">Back to Top</a></p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p></p>



<h2 class="wp-block-heading">Launch and Pre-Load Schedule</h2>



<h4 class="wp-block-heading">Vessel of Hatred Release Timing</h4>



<p>Akarat&#8217;s followers have anticipated your return, wanderer. Vessel of Hatred and our upcoming season will go live on&nbsp;<strong>October 7</strong>, at&nbsp;<strong>4 p.m. PDT</strong>. For a helpful guide to see where it goes live across the world, see our global release map here:</p>



<figure class="wp-block-image"><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/HAF1ORC9CLC31727304151296.png" target="_blank" rel="noreferrer noopener"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/HAF1ORC9CLC31727304151296.png" alt=""/></a></figure>



<h4 class="wp-block-heading">Pre-Load Vessel of Hatred before Launch</h4>



<p>Hone your blades and ready your quivers, for the reign of Hatred has nearly arrived. In anticipation of Vessel of Hatred and the upcoming new Season, pre-download is available early on Battle.net, Xbox®, and PlayStation® platforms.</p>



<p>Note that you will be able to pre-download this patch that contains Vessel of Hatred and our next Seasons content regardless of whether you have purchased the Vessel of Hatred Expansion.</p>



<figure class="wp-block-table"><table class="has-fixed-layout"><tbody><tr><th>Platform</th><th>Pre-Download Available</th></tr><tr><td>Battle.net</td><td>September 30, at 4 p.m. PDT</td></tr><tr><td>Console (Xbox® and PlayStation®)</td><td>October 5, at 4 p.m. PDT</td></tr></tbody></table></figure>



<p>Steam users will be able to download the update when Vessel of Hatred goes live on&nbsp;<strong>October 7</strong>, at&nbsp;<strong>4 p.m. PDT</strong>.</p>



<p><a href="https://news.blizzard.com/en-us/diablo4/24140359/what-you-need-to-know-for-vessel-of-hatred-s-launch#Top">Back to Top</a></p>



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<h2 class="wp-block-heading">Play the Vessel of Hatred Campaign</h2>



<p>The Vessel of Hatred Campaign requires you to have purchased the Vessel of Hatred expansion.</p>



<p>To begin, create a new Character on either the Eternal or Seasonal Realm or play as an existing character from the Eternal Realm. You can select to “Skip Campaign,” if you want your new Character to go right to the beginning of the Vessel of Hatred Campaign.</p>



<p>For those new to Diablo IV, we recommend starting your journey by completing the base game campaign for the full experience before beginning the Vessel of Hatred campaign. However, if you’re eager to go immediately to the expansion, use the option to skip the main campaign on a newly created character.</p>



<p><a href="https://news.blizzard.com/en-us/diablo4/24140359/what-you-need-to-know-for-vessel-of-hatred-s-launch#Top">Back to Top</a></p>



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<h2 class="wp-block-heading">Vessel of Hatred Contents and Base Game Updates</h2>



<p>Vessel of Hatred arrives alongside major updates that will be available to all Diablo IV players, such as systemic changes to levelling, difficulty tiers, the Paragon System, and more. To help shed light on all that arrives to the base game—and what remains solely within Vessel of Hatred—we have listed out the contents that are specific to both.</p>



<h4 class="wp-block-heading"><strong>New Base Game Content—Available to all players</strong></h4>



<ul class="wp-block-list">
<li>New Max Level: 60*</li>



<li>New Difficulties System</li>



<li>New Paragon Max Level: 300</li>



<li>Paragon System Changes</li>



<li>Item Quality Rework</li>



<li>2 New Character Slots</li>



<li>New Class Skills and Passives for each Class</li>



<li>New Party Finder Feature</li>



<li>New Seasonal Content</li>



<li>New Season Rewards (Season Journey, Battle Pass, Reputation Board)</li>
</ul>



<h4 class="wp-block-heading"><strong>Vessel of Hatred Expansion—Available to Vessel of Hatred Owners</strong></h4>



<ul class="wp-block-list">
<li>Nahantu Region–including Dungeons, Strongholds, Side Quests, new Legion Events, and Nahantu Monster Families**</li>



<li>Spiritborn Class</li>



<li>Vessel of Hatred Campaign</li>



<li>Nahantu Region Renown</li>



<li>Runewords</li>



<li>Dark Citadel</li>



<li>Mercenaries</li>



<li>Kurast Undercity</li>



<li>Trading for Vessel of Hatred-specific Resources</li>
</ul>



<p><em>*Note that any characters which are Level 51 and above will be set to Level 50 at the start of this update.</em></p>



<p><em>**One of the Nahantu Monster Families will appear within the new Seasonal content—stay tuned for more details.</em></p>



<p>Visit our other blog posts to get full details on&nbsp;<a href="https://news.blizzard.com/diablo4/24130178/?blzcmp=blizzard-news" target="_blank" rel="noreferrer noopener">progression and Paragon System changes</a>&nbsp;coming to the base game, learn more about the&nbsp;<a href="https://news.blizzard.com/diablo4/24107497/?blzcmp=blizzard-news" target="_blank" rel="noreferrer noopener">new Spiritborn Class</a>, and uncover information on&nbsp;<a href="https://news.blizzard.com/diablo4/24128995/?blzcmp=blizzard-news" target="_blank" rel="noreferrer noopener">Mercenaries, the Dark Citadel, and Kurast Undercity</a>.</p>



<p><a href="https://news.blizzard.com/en-us/diablo4/24140359/what-you-need-to-know-for-vessel-of-hatred-s-launch#Top">Back to Top</a></p>



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<h2 class="wp-block-heading">Glorious New Rewards Await</h2>



<p>While the Skittering Earth holds unsightly abominations, these forsaken lands also hold tantalizing splendor to be found amongst the ruins and gargantuan flora of Nahantu.</p>



<p>Upon log-in to Diablo IV, claim three new items from the in-game shop to celebrate the Vessel of Hatred launch.</p>



<figure class="wp-block-image"><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/YBK0LXIH09EC1727304151223.png" target="_blank" rel="noreferrer noopener"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/YBK0LXIH09EC1727304151223.png" alt=""/></a></figure>



<p>For those intrepid groups of wanderers who manage to best the challenging First Khazra riddled halls of the Dark Citadel, glorious prizes await. From&nbsp;<strong>October 8—November 8</strong>, if you manage to complete the Dark Citadel you will earn the&nbsp;<strong>Reins of the Longfur Beast</strong>, a formidable Cat mount to mark your prowess alongside the weekly reward cache to mark your prowess.</p>



<p>Don’t forget to leverage the new Party Finder to help find other like-minded players to join arms with to battle through the Citadel.</p>



<h4 class="wp-block-heading">Stream Vessel of Hatred on Discord</h4>



<figure class="wp-block-image"><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/w6/W6V54IWLYNV51728417491667.png" target="_blank" rel="noreferrer noopener"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/w6/W6V54IWLYNV51728417491667.png" alt=""/></a></figure>



<p>From&nbsp;<strong>October 8—October 15</strong>, stream yourself playing Diablo IV on Discord and earn the mighty&nbsp;<strong>Sea of Voices Weapon Bundle</strong>. To earn these tools of demonic dismemberment, check the Discover tab in Discord to accept this Quest, and then stream at least 15 minutes of Diablo IV to your friends on Discord.</p>



<p>Once you’ve completed this, you’ll earn a code in Discord that can be redeemed online here, or in the Battle.net App. While you can only redeem the code online or in Battle.net, the rewards are eligible for all platforms.</p>



<p>This Discord Quest is eligible on PC for any region where both Diablo IV and Discord are available.</p>



<p>If you need a place to share your journey into Nahantu to earn these rewards, head to the Sanctuary Discord and stream to fellow wanderers in there. You can join the Discord at&nbsp;<strong>discord.gg/diablo4</strong>.</p>
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